Show / Hide Table of Contents

Class SwitchIn

If SwitchIn(true), put everything from the top input onto the top pipeline. If SwitchIn(false), put everything from the bottom input onto the top pipeline. If no argument given, treat the first value seen as if it was passed as the argument.

Inheritance
System.Object
SwitchIn
Implements
ITopIn
IBottomIn
ITopOut
IFunction
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fluency.Execution.Functions.BuiltIn
Assembly: Execution.dll
Syntax
public class SwitchIn : ITopIn, IBottomIn, ITopOut, IFunction

Constructors

| Improve this Doc View Source

SwitchIn(Value[])

Declaration
public SwitchIn(Value[] arguments)
Parameters
Type Name Description
Value[] arguments

Properties

| Improve this Doc View Source

BottomInput

Declaration
public GetNext BottomInput { set; }
Property Value
Type Description
GetNext
| Improve this Doc View Source

Name

Declaration
public string Name { get; }
Property Value
Type Description
System.String
| Improve this Doc View Source

TopInput

Declaration
public GetNext TopInput { set; }
Property Value
Type Description
GetNext

Methods

| Improve this Doc View Source

Top()

Declaration
public Value Top()
Returns
Type Description
Value

Implements

ITopIn
IBottomIn
ITopOut
IFunction

Extension Methods

ExecutionExtensions.Is<T>(IFunction, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX