Class Unzip
If Unzip(true), put an element from the top pipeline onto the top pipeline, then top to bottom, then top to top, and so on. If Unzip(false), same, but put on the bottom pipeline first. If no argument given, treat the first value seen as if it was passed as the argument.
Inheritance
System.Object
Unzip
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fluency.Execution.Functions.BuiltIn
Assembly: Execution.dll
Syntax
public class Unzip : ITopIn, ITopOut, IBottomOut, IFunction
Constructors
| Improve this Doc View SourceUnzip(Value[])
Declaration
public Unzip(Value[] arguments)
Parameters
| Type | Name | Description |
|---|---|---|
| Value[] | arguments |
Properties
| Improve this Doc View SourceName
Declaration
public string Name { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
TopInput
Declaration
public GetNext TopInput { set; }
Property Value
| Type | Description |
|---|---|
| GetNext |
Methods
| Improve this Doc View SourceBottom()
Declaration
public Value Bottom()
Returns
| Type | Description |
|---|---|
| Value |
Top()
Declaration
public Value Top()
Returns
| Type | Description |
|---|---|
| Value |