Class Zip
If Zip(true), put an element from the top pipeline onto the top pipeline, then bottom to top, then top to top, and so on. If Zip(false), same, but take from the bottom pipeline first. If no argument given, treat the first value seen as if it was passed as the argument.
Inheritance
System.Object
Zip
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Fluency.Execution.Functions.BuiltIn
Assembly: Execution.dll
Syntax
public class Zip : ITopIn, IBottomIn, ITopOut, IFunction
Constructors
| Improve this Doc View SourceZip(Value[])
Declaration
public Zip(Value[] arguments)
Parameters
| Type | Name | Description |
|---|---|---|
| Value[] | arguments |
Properties
| Improve this Doc View SourceBottomInput
Declaration
public GetNext BottomInput { set; }
Property Value
| Type | Description |
|---|---|
| GetNext |
Name
Declaration
public string Name { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
TopInput
Declaration
public GetNext TopInput { set; }
Property Value
| Type | Description |
|---|---|
| GetNext |
Methods
| Improve this Doc View SourceTop()
Declaration
public Value Top()
Returns
| Type | Description |
|---|---|
| Value |